Players who reach Matilda Bouanich’s school report puzzle in Reverse: 1999 may find the question confusing at first. The document shows her name, but the actual score has been blacked out. A handwritten note provides one clue: the points needed to reach full marks are connected to the meaning of another person’s name.
The correct answer is 86.
Although the calculation is simple, finding the number requires some knowledge of the game’s characters. The clue refers to Sonetto, Matilda’s school rival. Her name provides the key to understanding the missing score.
For anyone searching for the 2964 2reverse 1999 matildas school report answer, here is the explanation, including the connection between Matilda and Sonetto.
Where to Find Matilda’s School Report Puzzle
The school report question appears in Chapter 1, Stage 10 of Reverse: 1999. It is one of the Trail puzzles that players encounter while progressing through the game’s story.
The document is presented as a school report belonging to Matilda Bouanich. However, the score is deliberately hidden. Instead of showing the original number, the document contains a handwritten message explaining that the points required to reach full marks are connected to a name.
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This wording is important. The puzzle does not ask players to guess Matilda’s score based on her academic ability. It gives them a clue that requires knowledge of another character.
Players who have paid attention to the story may recognise the reference. Those who have skipped the dialogue might find the question harder because the connection is not immediately obvious.
What Is the Correct Answer to Matilda’s School Report?
The correct answer to Matilda’s school report question is 86.
The puzzle uses 100 as the full-mark score. It then asks players to work out how many points Matilda is missing.
The missing number comes from Sonetto’s name. In Italian, sonetto means sonnet, a traditional form of poetry consisting of 14 lines.
That gives players the number needed to solve the question.
The calculation is:
100 − 14 = 86
Therefore, Matilda’s score is 86.
This is the answer players need to enter when the game asks for her school report score. Gamepur +1
How Sonetto’s Name Reveals the Missing Number
The most interesting part of this puzzle is the connection between Sonetto and Matilda.
Sonetto is another student associated with the St. Pavlov Foundation. Matilda sees her as a rival and wants to take her position as the school’s number-one student.
This rivalry explains why the handwritten note refers to someone else’s name instead of directly mentioning Matilda.
The word Sonetto is closely connected to the Italian word for a sonnet. In poetry, a traditional sonnet contains 14 lines. The number 14 is therefore the important clue hidden in the puzzle.
Players must take that number away from the maximum possible score of 100.
It is easy to overlook this detail if you are unfamiliar with poetry or have not followed the characters’ story. However, once you understand the reference, the question becomes much easier.
Matilda Bouanich and Her Rivalry With Sonetto
Matilda Bouanich is an Arcanist character in Reverse: 1999. Her character story presents her as an academically ambitious student who takes considerable pride in her achievements.
Her school record includes several accomplishments. She has won first place in a mathematics examination and received a gold prize in a French poetry competition. She has also earned recognition for her work in other school activities.
However, her academic success does not mean she is satisfied with her position.
Matilda is ranked third in the annual evaluation of SPDM. This result is important because she wants to become the school’s top student. Sonetto stands in the way of that ambition.
Her competitive attitude is also reflected in her conversations. Matilda openly expresses her desire to take the number-one position from Sonetto, even though she has not achieved that goal yet. gacha.gg +1
This background gives the school report puzzle more meaning. The question is not simply about calculating a missing grade. It uses an established character relationship to create a small challenge for players.
How to Solve the Puzzle Without Guessing
If you are still at the school report question, you only need to follow three steps.
- Identify the reference to Sonetto in the handwritten note.
- Remember that a traditional sonnet contains 14 lines.
- Subtract 14 from the full score of 100.
The final calculation gives you 86.
You do not need to complete a separate quest or find another school document to work out the answer. The important information comes from the character reference and the wording of the puzzle.
Why Players Get Confused by This Question
The difficulty comes from the way Reverse: 1999 connects its puzzles with the game’s story.
Some questions provide enough information directly on the screen. Others expect players to remember conversations, character backgrounds or details from earlier chapters.
Matilda’s school report belongs to the second type. The question uses a literary reference rather than a straightforward mathematical clue.
There are two separate details players need to understand. First, Sonetto’s name points towards a sonnet. Second, a traditional sonnet has 14 lines. Once these details are connected, the calculation is simple.
This also explains why knowing Matilda’s academic achievements alone will not reveal the answer. Her school record provides background, but Sonetto’s name supplies the number needed to solve the riddle.
For players who want to continue the story without spending too much time on this question, entering 86 is all that is required.


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